require("lualib_bundle");
__TS__SourceMapTraceBack(debug.getinfo(1).short_src, {["4"] = 2,["5"] = 2,["6"] = 7,["7"] = 7,["8"] = 8,["9"] = 8,["10"] = 9,["11"] = 9,["12"] = 5,["13"] = 12,["14"] = 12,["15"] = 12,["17"] = 12,["18"] = 15,["19"] = 18,["20"] = 18,["21"] = 18,["22"] = 18,["23"] = 18,["24"] = 18,["25"] = 18,["26"] = 21,["27"] = 22,["28"] = 26,["29"] = 15,["30"] = 12,["31"] = 32});
local ____exports = {}
local ____GlobalVars = require("solar.common.GlobalVars")
local GlobalVars = ____GlobalVars.default
local ____AppTest = require("AppTest")
local AppTest = ____AppTest.default
local ____StateInit = require("StateInit")
local StateInit = ____StateInit.default
local ____StateConfigInit = require("StateConfigInit")
local StateConfigInit = ____StateConfigInit.default
GlobalVars:init(false)
____exports.default = __TS__Class()
local App = ____exports.default
App.name = "App"
function App.prototype.____constructor(self)
end
function App.prototype.start(self)
    DisplayTimedTextToPlayer(
        GetLocalPlayer(),
        0,
        0,
        60,
        "游戏快乐！"
    )
    StateConfigInit(nil)
    StateInit(nil)
    __TS__New(AppTest):start()
end
____exports.default = App
__TS__New(____exports.default):start()
return ____exports
